Announcing our first downloadable mission for Digital Combat Simulator
Syria COIN is a cooperative multiplayer mission by Skyward Flight Media's lead Digital Combat Simulator World mission creator, Caio D. "Hueman" Barreto. The base version of the mission was created on January 2nd, 2023. During private playthroughs with Skyward staff and a few friends, it was gradually improved upon. When the decision was made to use this mission for a multiplayer event on February 11th, 2024, we also decided to release the mission for public download. It will be available both on the Skyward website and soon the DCS User Files.
DOWNLOAD
Want to know more? Ready to try it yourself? Download it with mods and without mods here:
Soon it will be available on DCS User Files.
ONLINE EVENT
This mission is being launched with an online multiplayer event on February 24th, 2024, 12:00PM - 7:00 PM (UTC−7). Feel free to join other players as they play the mission. Connect with us here:
MISSION OVERVIEW
This mission was designed as a lower-intensity operation to allow the effective use of lower-performance aircraft such as the A-29B Super Tucano, OV-10 Bronco, and less advanced attack helicopters such as the Hind.
Likewise, the mission is centered around these aircraft - though faster and more capable aircraft are available, these are stationed in airbases further away from the operational areas. This is done to encourage the use of low-performance aircraft while still allowing those who desire to play high-performance aircraft to enjoy this mission.
Players may land and refuel in any airfield not under enemy control. However, only those airfields which have friendly forces in them can be used as CTLD troop pickup zones.
Additionally, airbases listed as capture objectives on the kneeboard have spawn slots available once captured, however these are limited to lower-performance aircraft.
Note this mission uses CTLD for JTAC lasing. Players should avoid using the standard DCS radio menu for JTACs.
FEATURES
Low intensity, Ground Attack-focused mission.
Fog of War is enabled. Identifying and attacking enemies will be more complex.
An opportunity for propeller-driven aircraft, light attackers and helicopters to shine.
Defend coalition outposts surrounded by insurgent forces.
Attack technical convoys, insurgent outposts, and elusive mobile mortar teams.
Change the flow of battle by striking ammunition depots and other strategic targets.
Anti-aircraft threats are limited, but watch out for MANPADS!
Player-controllable ground vehicles and CTLD allow players with Combined Arms to conduct air assault and JTAC operations.
Detailed mission background, briefing slides and kneeboards.